Giulio Benetti a2cee5037f package/tvheadend: re-enable package on microblaze
Package tvheadend has been disabled on microblaze with this commit:
https://git.buildroot.net/buildroot/commit/?id=e1a59357e4dfe8fe9c9119d4b2bc9e4ec36eb3d0
but commit log says that build failure is due to "some assertion
failure in binutils", that is true. But those assertion failures in
binutils are caused by package's Makefile itself that has been fixed by
previous patch. So re-enable package for microblaze.

Signed-off-by: Giulio Benetti <giulio.benetti@micronovasrl.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2019-06-20 16:36:10 +02:00
2019-05-07 23:06:05 +02:00
2019-06-02 22:11:20 +02:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2019-06-07 10:36:23 +02:00
2019-06-02 10:17:27 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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