Trent Piepho a0fb5aa397 package/gnutls: give library a default trust location
Gnutls is building with no default location to look for CA certs.  Since
there are buildroot packages to provide these, configure it to use them
by default.

Configure gnutls to find them using the bundle file which contains all
certs, rather than looking in the cert directory.  When gnutls is told
to use the directory, it loads *every* file in it.  This means it loads
the bundle with all certs, then loads each cert a second time using the
individual pem files, and then loads them all the third time via the
hash symlinks to the pem files.

When p11-kit is enabled, use its trust module instead of the bundle
file.  p11-kit can be configured to use the bundle (the default), but it
can do other things too, such as integrate with the "trust" command for
adding and removing trust anchors.

Signed-off-by: Trent Piepho <tpiepho@impinj.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 379306e8f2)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-12-16 15:24:47 +01:00
2018-11-26 17:54:02 +01:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-11-26 22:50:27 +01:00
2018-11-26 22:50:27 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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'make list-defconfigs' to view the list of provided configurations.

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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