Thomas Petazzoni a0743c2446 configs/ts4900: explicitly specify Linux kernel version
The ts4900 defconfig currently fails to build because it selects
kernel headers 4.12, but doesn't specify a kernel version, and
therefore 4.15 is built causing the following error:

Incorrect selection of kernel headers: expected 4.12.x, got 4.15.x

In commit 7c3a7d808e ("configs/ts4900:
bump kernel version to 4.12"), when this defconfig was switched from
using a vendor provided kernel to the mainline kernel, the kernel
version was no longer explicitly specified.

Since this commit indicated 4.12, and the kernel headers version
selected is also 4.12, we also use that as the fixed kernel version.

Fixes:

  https://gitlab.com/buildroot.org/buildroot/-/jobs/55306955

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit a3f2e977cd)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-03-30 21:02:05 +02:00
2018-03-04 22:28:34 +01:00
2018-02-26 20:49:40 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2018-03-04 22:28:34 +01:00
2018-03-04 22:28:34 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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