Thomas Petazzoni a0121c7beb x264: fix build on OpenRISC
Even though x264 doesn't use an autoconf generated configure script
(and hence doesn't use the autotools-package infrastructure), it uses
config.guess and config.sub. The ones bundled in x264 are too old to
know about the OpenRISC architecture, so this commit leverages the
UPDATE_CONFIG_HOOK from the autotools-package infrastructure to update
config.sub and config.guess.

Fixes:

  http://autobuild.buildroot.net/results/b458c2dff0ecde61248f058092c6eeaa75039cfb

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2017-03-05 21:35:27 +01:00
2017-02-14 20:22:36 +01:00
2017-03-05 21:35:27 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-02-28 22:00:23 +01:00
2017-03-01 22:37:51 +01:00
2017-03-01 17:33:23 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%