Yann E. MORIN 9cdb281fa6 fs/common: add option to execute custom scripts under fakeroot
Some users have the need to be able to tweak the content of the target
rootfs with root-like rights, that is, from inside the fakeroot script.

Add a new system option to allow those users to provide a list of
scripts, like the post-build and post-image scripts, that will be run
from our fakeroot script.

[Peter: pass TARGET_DIR to scripts, tweak help text]
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Cc: Peter Korsgaard <peter@korsgaard.com>
Cc: Cam Hutchison <camh@xdna.net>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2016-07-03 20:58:46 +02:00
2016-06-07 13:11:59 +02:00
2016-06-23 21:07:17 +02:00
2016-07-03 20:09:21 +02:00
2016-04-18 23:38:34 +02:00
2013-05-04 12:41:55 +02:00
2016-05-31 23:52:36 +02:00
2016-07-02 18:54:06 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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