Aurélien Chabot 9b19438c2c nfs-utils: systemd support
nfs-utils has been patched to install only the needed systemd unit files
supported.
Also tmpfiles was needed because the folder /run/nfs is a tmpfs
and nfs-utils need some files to be there to work correctly.

Signed-off-by: Aurélien Chabot <aurelien@chabot.fr>
[Maxime: Remove patches included originally in the patch as they have
have been merged upstream in v1.3.3]
Signed-off-by Maxime Hadjinlian <maxime.hadjinlian@gmail.com>
[Thomas:
  - add comment in nfs-utils_env.sh to explain why an empty script is
    needed.
  - remove incorrect indentation.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2015-10-04 17:49:00 +01:00
2015-10-04 18:35:40 +02:00
2015-10-04 17:49:00 +01:00
2015-02-14 17:39:50 +01:00
2013-05-04 12:41:55 +02:00
2015-08-31 23:06:58 +02:00
2015-04-04 15:19:43 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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