Vadim Kochan 97634f4ef3 package/efl: fix build with mesa
efl does not compile with mesa without OpenGL ES because it checks for
GL_ES_VERSION_2_0 and declares own GLintptr and GLsizeiptr types if such
version is not defined, but mesa declares them too for OpenGL version
1.5, so fix it by add check also for OpenGL 1.5 where these types are
defined.

Use patch from:
	https://git.enlightenment.org/core/efl.git/commit/?id=0d2b624f1e24240a1c4e651aa1cfe9a8dd10a573

Fixes:
	http://autobuild.buildroot.net/results/62ca120f1e54e8c3ae445f98b2624b526569f007

Signed-off-by: Vadim Kochan <vadim4j@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 579dfd9499)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 3cd71635f7)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2019-03-19 20:21:50 +01:00
2019-03-19 20:21:50 +01:00
2018-11-22 17:15:33 +01:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2019-02-23 23:13:58 +01:00
2019-02-23 23:13:58 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%