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Last official release is 2 years ago. Current master branch provides fixes and improvements: - fix crash with usbfs mmap with usb controler has no DMA support and kernel < 5.6 [1]. - better SDR dongle configuration This patch: - bump librtlsdr to d794155ba65796a76cd0a436f9709f4601509320 (2020/03/18) - adapt 0001-disable_shared_library_target_in_build.patch (http://lists.osmocom.org/pipermail/osmocom-sdr/2020-May/002075.html) - add option to enable/disable zerocopy buffer on non arm platform [1] https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/drivers/usb/core?h=v5.8-rc3&id=a0e710a7def471b8eb779ff551fc27701da49599 Signed-off-by: Gwenhael Goavec-Merou <gwenhael.goavec-merou@trabucayre.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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