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When one of BR2_PACKAGE_FFTW_PRECISION_* is enabled, liquid-dsp links
against fftw3f, fftw3 or fftw3l, but forgets to add the fftw package
in its dependencies. It works fine in practice because "fftw" is
before "liquid-dsp" in the alphabetic ordering, but building with
"make liquid-dsp" or with per-package directory causes a build
failure.
Fix that by adding the missing dependencies.
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Tested-by: Gwenhael Goavec-Merou <gwenhael.goavec-merou@trabucayre.com>
Reviewed-by: Gwenhael Goavec-Merou <gwenhael.goavec-merou@trabucayre.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit 2517fa73ed)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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