Thomas Petazzoni 8cba5463de support/scripts/gen-bootlin-toolchains: do not assume RPC for glibc toolchains
The logic in gen-bootlin-toolchains was assuming all glibc toolchains
have RPC support, which is no longer true since glibc 2.32 has dropped
RPC support.

It turns out that gen-bootlin-toolchains already had some proper logic
that selects BR2_TOOLCHAIN_HAS_NATIVE_RPC depending on the presence of
BR2_TOOLCHAIN_EXTERNAL_INET_RPC in the toolchain fragment. As such
toolchain fragments have been fixed in https://toolchains.bootlin.com,
we can now rely on this to properly decide if the toolchain has RPC
support or not.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2020-12-29 22:03:17 +01:00
2020-12-27 18:24:10 +01:00
2020-10-08 21:48:03 +02:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-12-27 18:22:23 +01:00
2020-12-29 21:08:02 +01:00
2020-12-03 08:43:41 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%