Peter Korsgaard 8c48d23e5d package/gst1-plugins-ugly: security bump to version 1.22.6
Fixes the following security issues:

ZDI-CAN-21443: Heap-based buffer overflow in the RealMedia file demuxer when
handling malformed files in GStreamer versions before 1.22.5 / 1.20.7.

https://gstreamer.freedesktop.org/security/sa-2023-0004.html

ZDI-CAN-21444: Heap-based buffer overflow in the RealMedia file demuxer when
handling malformed files in GStreamer versions before 1.22.5 / 1.20.7.

https://gstreamer.freedesktop.org/security/sa-2023-0005.html

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 7f2571f594cc87fc7543b5476eeda1bdda4d7264)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2023-10-13 20:17:25 +02:00
2023-09-28 00:08:42 +02:00
2016-09-08 22:15:15 +02:00
2023-09-28 00:08:42 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on OFTC IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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