Matt Weber 8a7ad24530 package/sqlcipher: force libopenssl
v3.2.0 has a bug in the configure step which causes it to fail when being
built against libressl. As libopenssl is selected as the default, the
autobuilders have not uncovered this failure. The issue has been confirmed
in LTS 2018.02.10 (probably broken prior to that as well) and is not
related to the Openssl bump to 1.1.x.

Thread with more details
http://lists.busybox.net/pipermail/buildroot/2019-February/243133.html

Signed-off-by: Matthew Weber <matthew.weber@rockwellcollins.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 886f3109a5)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2019-02-21 11:43:50 +01:00
2018-11-22 17:15:33 +01:00
2019-01-28 17:19:31 +01:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2019-01-30 16:40:52 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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