Peter Korsgaard 87f762d618 package/raptor: fix CVE-2017-18926
raptor_xml_writer_start_element_common in raptor_xml_writer.c in Raptor RDF
Syntax Library 2.0.15 miscalculates the maximum nspace declarations for the
XML writer, leading to heap-based buffer overflows (sometimes seen in
raptor_qname_format_as_xml).

For more details, see the oss-security discussion:
https://www.openwall.com/lists/oss-security/2020/11/13/1

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 8a683a54cc)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2020-12-08 10:59:50 +01:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-11-17 00:04:03 +01:00
2020-11-17 00:04:03 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%