Thomas Claveirole 8603656ec8 package/netplug: fix quoting of ${NETWORKING} in init script
Since 4adaa581b2, S29netplug looks for
/etc/default/network instead of /etc/sysconfig/network.  When this
file exists but does not define $NETWORKING, the script fails on line
29 with something like:

/etc/init.d/S29netplug: 29: [: =: unexpected operator

Fix quoting so this error no longer happens.

Signed-off-by: Thomas Claveirole <thomas.claveirole@green-communications.fr>
[Thomas: keep double quotes around "no", keep curly braces when
referencing the variable.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>

(cherry picked from commit 5682ba9363)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-11-26 17:21:27 +01:00
2018-11-26 12:49:26 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2018-10-25 20:43:18 +02:00
2018-10-05 15:17:08 +02:00
2018-10-25 20:43:18 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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