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855f78edd40cc95f61f53cb8b01bf54c786fc74a
Following build failure occurs:
opasswd.c: In function 'compare_password':
opasswd.c:142:3: error: 'retval' undeclared (first use in this function); did you mean 'outval'?
142 | retval = outval != NULL && strcmp(outval, oldpass) == 0;
| ^~~~~~
| outval
Add a patch from upstream to fix it.
Happens since the update to 1.5.3 in Buildroot commit:
f8147e27cd
Fixes:
- http://autobuild.buildroot.net/results/576/576fc4b9ccbc6cff82569692bdec82192e89f036
Signed-off-by: Waldemar Brodkorb <wbx@openadk.org>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
…
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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