Thomas Petazzoni 84b4c19e55 package/apr-util: fix build with per-package directories
With per-package directories support enabled, the build of apr-util
fails, for two reasons:

 - The rules.mk file is generated by the 'apr' package, and then
   copied into the 'apr-util' source directory. This is done by the
   'apr-util' build process. Unfortunately, this rules.mk file has a
   number of hardcoded paths: to the compiler and to the libtool
   script.

   Due to this, the compiler from the 'apr' per-package directory gets
   used. But this compiler uses the 'apr' package sysroot, which does
   not have all the dependencies of the 'apr-util' package, causing
   the build to fail because <expat.h> is not found.

 - Similarly, the libtool script itself has some hardcoded paths,
   which make it use the compiler/linker from the 'apr' per-package
   directory, so it does not find the expat library.

We fix both issues by doing the necessary replacement in both rules.mk
and libtool.

Fixes:

  http://autobuild.buildroot.net/results/2a67b5d58f79348e20a972125e4797eff5585716/

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2020-02-18 23:16:15 +01:00
2019-10-27 10:35:06 +01:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2020-01-12 21:39:09 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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