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8037f433d477f7467b32641b0783d66472eb836d
This is a follow-up patch to
https://git.buildroot.net/buildroot/commit/package/mesa3d?id=e79ee3b0f91aa3eb1b20d86701a195e3bd9a26d3
to make sure that MESA3D_PLATFORMS contains x11 needed by xvmc:
https://cgit.freedesktop.org/mesa/mesa/tree/meson.build?h=20.1#n510
Fixes
http://autobuild.buildroot.net/results/dae/dae41e30d2ac69b768ec0a5b795a2e559c35bcd3/
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
(cherry picked from commit c35fe399cd)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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