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Currently, we avoid drawing the dependencies that we call 'target exceptions', becasue they initially were returned by 'show-targets', when they in fact were not really packages and thus should not be on the graph. However, those two exceptions have no longer been reported in the output of show-targets since we merged very old initial top-level parallel build way back in 2014, with commita24877586a(Makefile: add support for top-level parallel make), where they had been converted into purely internal rules. 4 years have passed, we can now drop those exceptions from the graph-depends script. This concludes the cleanup initiated three years ago with commit0b32791f00(graph-depends: remove absent targets from TARGET_EXCEPTIONS). Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr> Cc: Thomas Petazzoni <thomas.petazzoni@bootlin.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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