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7b90e9eabbb7911b2ad66b5c9a1e35c0d8cf09b0
Fix the URL and add a new patch. Quoting changelog [1]:
unzip (6.0-25) unstable; urgency=medium
* Apply one more patch by Mark Adler:
- Do not raise a zip bomb alert for a misplaced central directory.
This should allow Firefox to build again. Closes: #932404.
Reported by Peter Green. Hopefully CVE-2019-13232 is fixed now.
-- Santiago Vila <sanvila@debian.org> Sat, 27 Jul 2019 18:01:36 +0200
[1] https://sources.debian.org/data/main/u/unzip/6.0-25/debian/changelog
Signed-off-by: Sébastien Szymanski <sebastien.szymanski@armadeus.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 8a1a7dff4f)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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