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7a6b83a211612ff95a1f5d35b2861ad5655ac8b1
Create a proper package for the skeleton.
The main Makefile is modified to remove the skeleton support.
The 'dirs' target, will create the $(TARGET_DIR).
The file 'output/target/.root' doesn't exists anymore, as there's no
Make rule to statisfy.
The infrastructure are modified to filter host-skeleton.
It's needed becauses the host-dependencies are derived from the
dependencies of the target package where 'host-' is preprended to the
depedency name.
In the pkg-generic we add skeleton as a dependency to every package.
The whole system/system.mk is now removed at the profit of
package/skeleton/skeleton.mk
[Thomas:
- rebase on top of master and fix some minor conflicts
- remove the 'select BR2_PACKAGE_SKELETON' in
BR2_ROOTFS_SKELETON_DEFAULT and BR2_ROOTFS_SKELETON_CUSTOM, since
anyway the skeleton package is always enabled.
- fixup a few mistakes in the getty handling due to misnamed
variables.]
Signed-off-by: Maxime Hadjinlian <maxime.hadjinlian@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC.
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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