Peter Korsgaard 790d366a83 {linux, linux-headers}: default to 4.19.x
4.20.x is not a long term support kernel, but 4.19.x is (supported until end
2020):
https://www.kernel.org/category/releases.html

With the upcoming Buildroot 2019.02 release being a LTS release, default to
4.19.x instead.

Notice: The userspace API breakage in net_stamp.h causing build failures has
now been fixed in 4.19.14 by commit e4a2ffe9029fd (net: Use
__kernel_clockid_t in uapi net_stamp.h)

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
[Thomas: add comment in linux/Config.in and
package/linux-headers/Config.in.host so that we don't mistakenly bump
to 4.20+.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2019-01-12 18:19:47 +01:00
2019-01-12 17:38:25 +01:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-12-20 14:21:49 +01:00
2018-11-19 22:11:31 +01:00
2019-01-12 17:38:25 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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