Yann E. MORIN 72703d02b9 support/dependencies: check that PATH does not contain CWD
A person on IRC reported a build failure with the util-linux package,
looking like this:

for I in uname26 linux32 linux64        ; do \
	cd /home/aep/consulting/chargery/tracker/output/target/usr/bin && ln -sf setarch $I ; \
done
[...]
/bin/sh: line 1: ./ln: cannot execute binary file: Exec format error
/bin/sh: line 1: ./ln: cannot execute binary file: Exec format error
/bin/sh: line 1: ./ln: cannot execute binary file: Exec format error

The issue was an empty path in the PATH variable, which means "current
working directory", causing a "ln" binary built by util-linux for the
target to be used instead of the system-provided "ln".

We already check a number of things in the PATH and LD_LIBRARY_PATH
variables in support/dependencies/dependencies.sh, but we were not
checking that PATH did not contain an empty path.

This commit fixes that and takes this opportunity to simplify the test
code for PATH and LD_LIBRARY_PATH.

Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
[Thomas: improve commit log.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2018-05-09 23:26:18 +02:00
2018-04-25 23:39:04 +02:00
2018-05-09 21:36:14 +02:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2018-05-09 21:36:14 +02:00
2018-05-09 23:00:18 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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