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The Freescale extract helper was introduced before Freescale was part of NXP. Nowadays, we also have NXP packages, and they do use the same archiving format. Rename the helper under the now more generic NXP name, so that it is more logical to also use it for NXP packages. We do not retain the old Freescale-based name, because we should no longer add Freescale-named packages; they would most probably be introduced under the NXP name. Signed-off-by: Francois Perrad <francois.perrad@gadz.org> [yann.morin.1998@free.fr: - provide the rationale in the commit log - keep referring to Freescale in comment ] Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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