Baruch Siach 71d1610029 libbsd: fix build for openrisc with uClibc
Commit d879be3049 (package/libbsd: enable for non-glibc toolchains)
enabled libbsd for openrisc. Unfortunately uClibc does not define the
EM_OPENRISC macro that libbsd expects for ELF e_machine ID. Add patch
making libbsd fallback to the equivalent EM_OR1K macro that uClibc does
provide.

Fixes:
http://autobuild.buildroot.net/results/2f5/2f51eebe5964e8f1be3ecd2032e7d7837bf98b84/

Cc: Waldemar Brodkorb <wbx@openadk.org>
Cc: Yann E. MORIN <yann.morin.1998@free.fr>
Cc: Jörg Krause <joerg.krause@embedded.rocks>
Signed-off-by: Baruch Siach <baruch@tkos.co.il>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-04-03 22:51:00 +02:00
2018-04-01 08:52:45 +02:00
2018-04-01 08:53:57 +02:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-03-04 22:28:34 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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