Yann E. MORIN 6e5df92853 package/skeleton-systemd: invert factory logic
Currently, we handle the factory by redirectoring /var with a symlink at
build time, and with some trickery during the filesystem generation,
depending on whether we need to remount the filesystem read-write or
not.

However, this is causing quite some pain with the latest systemd, now that
they have moved their dbus socket to /run instead of /var/run.

As such, trying to play tricks with /var/run as a symlink is difficult,
because at times it is in .usr/share/factory/var/run (during build) and
then it is in /var/run (at runtime). So a relative symlink is not
possible. But an absolute symlink is not possible either, because we are
installing out-of-tree.

Oh the joys of cross-compilation... :-)

We fix all this mess by making /var a real directory from the onset, so
that we can use the runtime-expected layout even during the build.

Then, during filesystem generation, we move /var away to the factory,
and populate it as we used to do. This still requires a post-fs hook to
restore /var after the filesystem generation.

This leaves a situation that, should the filesystem generation fails,
/var will be left in an inconsistent state. But that is not worse than
what we already had anyway.

Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Maxime Hadjinlian <maxime.hadjinlian@gmail.com>
Cc: Trent Piepho <tpiepho@impinj.com>
Cc: Adam Duskett <aduskett@gmail.com>
Cc: Romain Naour <romain.naour@gmail.com>
Cc: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Cc: Peter Korsgaard <peter@korsgaard.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-03-04 20:35:30 +01:00
2018-02-27 22:58:57 +01:00
2018-02-26 20:49:40 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2018-02-27 22:58:57 +01:00
2018-02-27 20:16:33 +01:00
2018-03-04 11:59:03 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%