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6c35c0196bfbbedd1537706e8475ce605e18bf9f
Remove upstream patch 0001-Fix-SHA256-hash-verification.patch.
Re-enable support for Lua 5.1 and LuaJIT, which was removed in version 2017.09
because of compatibility issues [1]. Meanwhile, the issues have been resolved
upstream [2].
Note, that `CONFIG_HANDLER_IN_LUA` is now supported by Lua 5.1/LuaJIT, too.
Add a fixup command `SWUPDATE_SET_LUA_VERSION` to set the correct base name for
the Lua/LuaJIT pkg-config file used by the swupdates config option `LUAPKG`.
Fix a small type in the help text:
'in my mind' -> 'in mind'.
Regenerated the .config script by doing:
```
make swupdate-menuconfig
make swupdate-update-config
```
.. and removing the paths for the build options manually.
[1] http://patchwork.ozlabs.org/patch/795958/
[2] 7b49b8dc59
Signed-off-by: Jörg Krause <joerg.krause@embedded.rocks>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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