Peter Seiderer 689b9ac439 package/rpi-firmware: rework boot/config file handling
Try to be less smart (focused on the one target/one use-case),
instead reduce the rpi-firmware package to a selectable list
of (verbatim) installed firmware files.

- change rpi-firmware config handling from rpi-variant/rpi-flavour
  choices to bootcode.bin, pi-default/-extended/-cut-down and
  pi4-/default/-extended/-cut-down selection

- add BR2_PACKAGE_RPI_FIRMWARE_CONFIG_FILE option to select installable
  config.txt file

- remove config.txt modify code/handling from raspberry post-image.sh
  script

- add different customized config.txt files to the raspberry board
  section

- change dtoverlay krnbt from 'dtoverlay=miniuart-bt,krnbt=on' to extra line
  with explanation comment

- change raspberry defconfigs to select appropiate rpi-firmware
  and config.txt files

- change genimage-raspberrypi4.cfg/genimage-raspberrypi4-64.cfg to
  use start4.elf and fixup4.dat

- update board/raspberrypi/readme.txt (add optional files fixup4.dat,
  start4.elf and zImage)

With this changes a better support for custom use-cases should
be possible, specially multi-target SD cards as suggested by
Stefan Agner ([1]).

[1] http://lists.busybox.net/pipermail/buildroot/2021-February/303318.html

Signed-off-by: Peter Seiderer <ps.report@gmx.net>
[yann.morin.1998@free.fr: fix case of no config.txt provided]
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
2021-10-17 22:11:41 +02:00
2021-10-17 18:59:22 +02:00
2021-10-12 08:17:36 +02:00
2016-09-08 22:15:15 +02:00
2021-10-12 08:15:00 +02:00
2021-10-15 22:45:21 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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