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Previously, AUTOPOINT was hardcoded to /bin/true in autoconf.mk. Moving the definition of this variable into AUTOCONF_ENV as part of the autotools infrastructure will allow us to conditionally set the variable based on package flags to support migrating away from FOO_GETTEXTIZE. While we're at it, split the overly long line that defines AUTORECONF, wrapping at 80 columns. Signed-off-by: Vincent Fazio <vfazio@gmail.com> [Arnout: split long line] Signed-off-by: Arnout Vandecappelle <arnout@mind.be>
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Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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