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glibc contains a vulnerability that allows specially crafted LD_LIBRARY_PATH
values to manipulate the heap/stack, causing them to alias, potentially
resulting in arbitrary code execution. Please note that additional
hardening changes have been made to glibc to prevent manipulation of stack
and heap memory but these issues are not directly exploitable, as such they
have not been given a CVE.
https://www.qualys.com/2017/06/19/stack-clash/stack-clash.txt
Patches are identical to upstream, except that the ChangeLog modifications
have been stripped.
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit c87fdfb605)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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