Thomas Petazzoni 5e8cb2ee75 arch/Config.in.arm: specify ABI for ARM64
There's currently only one widely supported ABI for ARM64, called lp64,
so we define BR2_GCC_TARGET_ABI to the appropriate value.

Note that there is another ABI for ARM64 being worked on, ilp32, but its
support is not fully upstream in the kernel, so we're not adding support
for it for the moment.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2016-12-05 23:07:11 +01:00
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Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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