Bernd Kuhls 5e664ce6b7 package/ffmpeg: disable build of nvidia hardware acceleration support
ffmpeg always enables support for nvenc/cuda even if their support
libraries are not present:

External libraries providing hardware acceleration:
cuda cuvid nvenc
[...]
Enabled hwaccels:
h264_cuvid mjpeg_cuvid mpeg2_cuvid vc1_cuvid vp9_cuvid
hevc_cuvid mpeg1_cuvid mpeg4_cuvid vp8_cuvid

This leads to a crash in freeswitch git master when transcoding video
streams on a system without nvidia hardware:

2017-07-22 15:06:27.306760 [INFO] avcodec.c:1077 initializing encoder 352x288
2017-07-22 15:06:27.306760 [NOTICE] avcodec.c:828 NVENC HW CODEC ENABLED

This patch disables the support of nvidia hardware acceleration support
for now until the needed packages are added to buildroot. For details
about this please refer to https://developer.nvidia.com/ffmpeg

Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
(cherry picked from commit 3b6fa452f6)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2017-07-25 23:49:20 +02:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-07-04 23:13:06 +02:00
2017-07-04 23:13:06 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
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If you would like to contribute patches, please read
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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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