Fabrice Fontaine 5e1a50e4e6 utils/genrandconfig: add lpc32xxcdl handling
Fix the following build failure raised since the addition of the package
in commit 20695936ad:

make[2]: *** /tmp/instance-0/output-1/build/lpc32xxcdl-2.11/csps/lpc32xx/bsps//source: No such file or directory.  Stop.

Fixes:
 - http://autobuild.buildroot.org/results/72c9a4080318b1b247ca3517c95c689dff1068d2

Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2023-02-25 21:53:48 +01:00
2023-02-20 21:13:02 +01:00
2023-02-25 21:53:06 +01:00
2016-09-08 22:15:15 +02:00
2023-02-20 21:13:02 +01:00
2023-02-20 21:13:02 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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