Vadim Kochan 554fa317ba package/gettext: ensure GETTEXTIZE is always defined
After introducing gettext-tiny in:

	5367a1b253 package/gettext-tiny: new package

GETTEXTIZE variable is conditionally defined separately by gettext-gnu
or gettext-tiny package depending on which of them is
enabled. However, gettext-gnu only defines it when the target
gettext-gnu package is enabled. This is wrong, because the target
gettext-gnu package is only needed when the C library doesn't provide
a proper gettext implementation (uClibc, musl). When glibc is used,
gettext functionality is provided by the toolchain, and the target
gettext-gnu package is not enabled, causing GETTEXTIZE to not be
defined. This causes build failures in packages that need
gettextizing, in configurations that have BR2_SYSTEM_ENABLE_NLS=y and
use glibc.

This commit fixes this issue by defining GETTEXTIZE unconditionally in
package/gettext/gettext.mk. It is not needed to define it in each
gettext-*.mk because the difference is only in passing the 'data_dir'
parameter which points to ${PREFIX}/share/gettext-tiny (in case of
gettext-tiny provider), but a simple symlink:

	${PREFIX}/share/gettext -> ${PREFIX}/share/gettext-tiny

solves this issue.

Reported-by: Romain Naour <romain.naour@gmail.com>
Signed-off-by: Vadim Kochan <vadim4j@gmail.com>
Reviewed-by: Romain Naour <romain.naour@smile.fr>
[Thomas: improve commit log]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2019-04-10 13:35:05 +02:00
2019-04-10 11:54:51 +02:00
2019-03-30 09:18:11 +01:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2013-05-04 12:41:55 +02:00
2019-03-30 09:14:19 +01:00
2019-04-03 21:35:46 +02:00
2019-04-08 22:45:34 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%