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5485d509dbb449dd0cd4f2f3962d16d0f767ed37
Stop trying to enable the xcb-errors Meson option and always disable it:
there is no xcb-util-errors package in Buildroot. The build recipe was
wrongly assuming that the XCB errors library would be installed as part
of the xcb-util package, which is not the case.
Fixes the following autobuilder failure:
http://autobuild.buildroot.net/results/1891aa624b29e4bbcbbe6bc752a1cc90c316024e/
Signed-off-by: Adrian Perez de Castro <aperez@igalia.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
(cherry picked from commit c2bc0694c4)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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