Fabrice Fontaine 4e7856226c package/pppd: drop PPPD_DROP_INTERNAL_IF_PPOL2TP_H
PPPD_DROP_INTERNAL_IF_PPOL2TP_H is not needed since bump to version
2.4.6 in commit 49b239ab20 and
c41092dd4c

Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
(cherry picked from commit 0a0dd63c824c1c8a104e09b4f773764daf5b3e3f)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2023-09-27 13:45:01 +02:00
2016-09-08 22:15:15 +02:00
2023-09-06 21:54:35 +02:00
2023-09-02 19:09:25 +02:00
2023-09-06 21:54:35 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on OFTC IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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