Romain Naour 4d39ca1c2a toolchain-external: fix installation for CodeSourcery AArch64 toolchain
The extracted toolchain sources contains a single symlink in the
aarch64-linux-gnu/libc/lib directory wich is lost during Buildroot's
staging install.

aarch64-linux-gnu/libc/lib/ld-linux-aarch64.so.1 -> ../lib64/ld-2.18.so

Add a custom post install staging and target hooks to create it
manually.

Signed-off-by: Romain Naour <romain.naour@openwide.fr>
Cc: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
[Thomas: also make the same tweak in the target.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2016-04-30 15:41:40 +02:00
2016-04-18 23:38:34 +02:00
2013-05-04 12:41:55 +02:00
2016-03-01 21:47:30 +01:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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