Nicolas Serafini 4a4ea7e855 package/exiv2: cleanup options and licenses
exiv2 no longer requires a non commercial option for lens database
integration since version 0.27. See [1] and [2]

The BR2_PACKAGE_EXIV2_LENSDATA option is maintained because the
src/nikonmn_int.cpp file always specifies that the Nikon lens name
database is free to use in non-commercial, GPL or open source software
only.

Legacy handling for the removed option COMMERCIAL is not needed, since
now it's always enabled.

Add the dedicated BSD-3-Clause license file for CMakeLists.txt,
config/FindEXPAT.cmake and config/FindMSGFMT.cmake files.

[1] 07f63003b7
[2] 085d8a309a

Signed-off-by: Nicolas Serafini <nicolas.serafini@sensefly.com>
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
(cherry picked from commit f99d6a9852)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2020-03-14 18:57:59 +01:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2020-01-12 16:27:27 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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