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ERROR: reloc type R_ARM_THM_MOVW_ABS_NC unsupported in this context ERROR: reloc type R_ARM_THM_MOVT_ABS unsupported in this context 2 bad relocscollect2: error: ld returned 1 exit status Binutils build fine with -O1, -O2 or -O3. Reported upstream: https://sourceware.org/bugzilla/show_bug.cgi?id=20552 Fixes: http://autobuild.buildroot.net/results/e72/e727e6e9cf361acc786acec192a88f5f5444a2f6 Signed-off-by: Romain Naour <romain.naour@gmail.com> Cc: Thomas Petazzoni <thomas.petazzoni@free-electrons.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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