Thomas Petazzoni 488a87514e boot/gummiboot: remove package
The gummiboot package currently fails to build due to incompatibilies
with recent versions of the gnu-efi code.

It turns out that gummiboot has been marked deprecated/obsolete by its
maintainer since July 2015:

  https://cgit.freedesktop.org/gummiboot/commit/?id=55df1539c9d330732e88bd196afee386db6e4a1d&utm_source=anzwix

Indeed, gummiboot ended up being integrated as part of systemd as
systemd-boot. While it made sense for a while to keep it as a separate
standalone package, it is not possible to maintain it in Buildroot
without an active upstream, and there are other options for simple EFI
bootloaders these days.

Therefore, let's retire this package.

Fixes:

  http://autobuild.buildroot.net/results/5929104a868d2f69ec1b71e5e897b6d1ebf347cf/

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
2023-02-06 22:40:10 +01:00
2023-02-06 22:40:10 +01:00
2023-02-06 11:22:17 +01:00
2023-02-06 22:40:10 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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