Thomas Petazzoni 43dd61e2ea binutils: switch to 2.27 as the default version
Now that binutils 2.28 is available, switch to binutils 2.27 as the
default version, for both the host variant and the target variant. Note
that the target variant, when no host variant is built, was still
2.25.1: we forgot to update it to 2.26 when the host version was updated
to 2.26.

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2017-04-03 22:26:30 +02:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-03-10 12:37:14 +01:00
2017-04-03 21:18:50 +02:00
2017-04-01 23:28:18 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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