mirror of
https://github.com/godotengine/buildroot.git
synced 2026-01-06 18:09:44 +03:00
3cb668d5b5272ab5d763a11264c28aee3fa1849a
Both the Barebox and AT91Bootstrap patches for the Calao USB A9G20
board are located in the same directory, board/calao/usb-a9g20-lpw/,
with only a prefix making a difference between whether they apply to
Barebox or AT91Bootstrap.
Unfortunately, since commit 0eba4759fa
("packages: apply custom patches using *.patch instead of
<pkg>-*.patch"), the logic to apply custom patches in Barebox and
AT91Bootstrap has been changed from applying <package>-*.patch to
applying *.patch (in order to be consistent with what we do for all
packages in Buildroot).
However, this had the effect of trying to apply both the AT91Bootstrap
and Barebox patches on both packages, which obviously cannot work.
This commit fixes that by moving patches around, and switching to use
BR2_GLOBAL_PATCH_DIR.
Cc: Gregory Hermant <gregory.hermant@calao-systems.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
…
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on Freenode IRC.
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Languages
Makefile
66.1%
Python
13.6%
C
8.3%
Shell
6.2%
PHP
2.9%
Other
2.6%