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375f5dd1bd036fd8213bade31881b368d2650603
Disable documentation to avoid the following build failure if a non
working asciidoc or a2x is found on the system:
asciidoc -o html/syslinux.html /nvmedata/autobuild/instance-3/output-1/build/syslinux-6.03/txt/syslinux.txt
/nvmedata/autobuild/instance-3/output-1/per-package/syslinux/host/bin/python3: No module named asciidoc
Setting {ASCIIDOC,A2X_XML}_OK to a value different of 0 will disable
html, man, xhtml and text documentation
Fixes:
- http://autobuild.buildroot.org/results/47f876ccb56831cc1bb9e6c2f7dbce423581a0dd
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
Buildroot is a simple, efficient and easy-to-use tool to generate embedded Linux systems through cross-compilation. The documentation can be found in docs/manual. You can generate a text document with 'make manual-text' and read output/docs/manual/manual.text. Online documentation can be found at http://buildroot.org/docs.html To build and use the buildroot stuff, do the following: 1) run 'make menuconfig' 2) select the target architecture and the packages you wish to compile 3) run 'make' 4) wait while it compiles 5) find the kernel, bootloader, root filesystem, etc. in output/images You do not need to be root to build or run buildroot. Have fun! Buildroot comes with a basic configuration for a number of boards. Run 'make list-defconfigs' to view the list of provided configurations. Please feed suggestions, bug reports, insults, and bribes back to the buildroot mailing list: buildroot@buildroot.org You can also find us on #buildroot on OFTC IRC. If you would like to contribute patches, please read https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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