Peter Korsgaard 323757f1b8 swupdate: ensure TARGET_CC is used for compiling/linking
Fixes:
http://autobuild.buildroot.net/results/e302d0edb59ff7617b5f2d21f06eb65ae04981fe
http://autobuild.buildroot.net/results/dbb69acadc20b4bb559311348eca276c1e6343f7

Swupdate uses $CROSS-cc instead of $CROSS-gcc, which is not available in all
external toolchains, and use CC for linking. Ensure TARGET_CC is used for both.

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Cc: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 291ec1d2be)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2018-12-18 15:27:34 +01:00
2018-11-26 17:54:02 +01:00
2016-09-08 22:15:15 +02:00
2018-03-13 22:37:54 +01:00
2013-05-04 12:41:55 +02:00
2018-11-26 22:50:27 +01:00
2018-11-26 22:50:27 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
Readme 136 MiB
Languages
Makefile 66.1%
Python 13.6%
C 8.3%
Shell 6.2%
PHP 2.9%
Other 2.6%