Romain Naour 318d776526 package/supertuxkart: bump to version v1.1
- Add harfbuzz and fribifi dependencies for text handling in STK [1].
- Fribidi is now mandatory.
- Add optional support for sqlite3 (manage server stats and ban list) [2].
- Add an option to use openssl instead of nettle for cryptography [3].
- Use bundled libmcpp library since there is no such package in Buildroot.
- Add license file hash.

[1] 43d322c634
[2] bcc3aef4c8
[3] 173e390755

See:
https://github.com/supertuxkart/stk-code/blob/1.1/CHANGELOG.md
http://blog.supertuxkart.net/2020/01/supertuxkart-11-released.html

Signed-off-by: Romain Naour <romain.naour@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2020-01-11 15:24:39 +01:00
2020-01-10 22:41:17 +01:00
2020-01-02 09:28:47 +01:00
2019-10-27 10:35:06 +01:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2019-12-07 21:19:07 +01:00
2019-12-02 09:39:41 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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'make list-defconfigs' to view the list of provided configurations.

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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