Леонид Юрьев (Leonid Yuriev) 316ca9cab9 package/libmdbx: bump version to 0.12.8 "Vladimir Utkin"
This is bugfix release of stable libmdbx branch, on the day of the 100th
anniversary of the birth of the outstanding Soviet and Russian scientist
and engineer Vladimir Fedorovich Utkin.

It is reasonable to backport this patch to all applicable releases/branches of Buildroot.

The most significant fixes of v0.12.8:
 - Fixed regression of mdbx_put(MDBX_MULTIPLE) during batch/bulk
   insertion of multi-values (aka "dupsort").
 - Implemented overwriting in mdbx_put(MDBX_CURRENT) of all current
   multi-key values in the absence of the flag MDBX_NOOVERWRITE.
 - Added the ability to use mdbx_cursor_get(MDBX_GET_MULTIPLE) without
   first setting the cursor, combining the batch data getting operation
   with positioning the cursor.
 - Micro-optimization and refactoring cursor_put_nochecklen().
 - Clarifying the wording in the API description, including explanation
   about SIGSEGV and not allowing direct data changes.

The complete ChangeLog: https://gitflic.ru/project/erthink/libmdbx/blob?file=ChangeLog.md

Signed-off-by: Леонид Юрьев (Leonid Yuriev) <leo@yuriev.ru>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
(cherry picked from commit fb66b31f0abda33afd4a0fa0ccc7034be0c47977)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2023-11-08 10:20:59 +01:00
2023-10-15 23:07:16 +02:00
2016-09-08 22:15:15 +02:00
2023-10-15 23:07:16 +02:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
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The documentation can be found in docs/manual. You can generate a text
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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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