Thomas Petazzoni 2ba72e02b0 pixman: properly enable/disable ARM optimizations
The pixman ARM optimized code assumes that ARM instructions are
available. Unfortunately, the configure.ac checks do not detect that the
platform is Thumb-only for Cortex-M builds, so it enables the ARM
optimizations, leading to failures like:

error: /home/test/autobuild/run/instance-3/output/host/usr/arm-buildroot-uclinux-uclibcgnueabi/sysroot/usr/lib/libpixman-1.a(pixman-arm-simd-asm-scaled.o): Conflicting CPU architectures 13/1

When building programs linked with pixman on Thumb-only
architectures. This is due to the fact that some object files in
libpixman-1.a are built for the ARM instruction set.

To resolve this, we give better hints to the pixman configure script
about which ARM optimizations to use: the ARM SIMD optimizations need at
least a CPU that supports ARM instructions, and obviously the ARM NEON
optimizations need NEON support.

Fixes:

  http://autobuild.buildroot.net/results/54bee2ce382fcd067965d30f758f9d15514478d9/

Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Reviewed-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
[Thomas: add a comment above the --enable-arm-simd option, as suggested
by Arnout.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
2016-08-27 14:44:05 +02:00
2016-08-16 08:05:05 +02:00
2016-08-20 22:33:11 +02:00
2016-08-14 16:11:46 +02:00
2016-04-18 23:38:34 +02:00
2013-05-04 12:41:55 +02:00
2016-08-17 08:49:38 +02:00
2016-08-17 08:49:38 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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