Peter Korsgaard 29fd237aa3 vim: security bump to version 8.0.0329
Fixes:

- CVE-2016-1248: vim before patch 8.0.0056 does not properly validate values
  for the 'filetype', 'syntax' and 'keymap' options, which may result in the
  execution of arbitrary code if a file with a specially crafted modeline is
  opened.

- CVE-2017-5953: vim before patch 8.0.0322 does not properly validate values
  for tree length when handling a spell file, which may result in an integer
  overflow at a memory allocation site and a resultant buffer overflow.

Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 0e76cde70f)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2017-02-16 09:09:53 +01:00
2016-11-09 22:42:12 +01:00
2016-11-30 23:16:22 +01:00
2016-10-13 08:06:11 +02:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2017-01-25 09:27:44 +01:00
2016-11-09 22:52:37 +01:00
2017-01-25 09:27:44 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

Buildroot comes with a basic configuration for a number of boards. Run
'make list-defconfigs' to view the list of provided configurations.

Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@buildroot.org
You can also find us on #buildroot on Freenode IRC.

If you would like to contribute patches, please read
https://buildroot.org/manual.html#submitting-patches
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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