Romain Naour 27bf08e4ad configs/avenger96_defconfig: bump ATF version to 2.9 for binutils 2.39+ support
This new binutils version break the ATF build due to new linker warnings:

 ld.bfd: warning: bl2.elf has a LOAD segment with RWX permissions

From [1]
"Users of GNU ld (BPF) from binutils 2.39+ will observe multiple instaces
 of a new warning when linking the bl*.elf in the form:

 ld.bfd: warning: stm32mp1_helper.o: missing .note.GNU-stack section implies executable stack
 ld.bfd: NOTE: This behaviour is deprecated and will be removed in a future version of the linker
 ld.bfd: warning: bl2.elf has a LOAD segment with RWX permissions
 ld.bfd: warning: bl32.elf has a LOAD segment with RWX permissions

These new warnings are enbaled by default to secure elf binaries:
  - https://sourceware.org/git/?p=binutils-gdb.git;a=commit;h=ba951afb99912da01a6e8434126b8fac7aa75107
  - https://sourceware.org/git/?p=binutils-gdb.git;a=commit;h=0d38576a34ec64a1b4500c9277a8e9d0f07e6774
"

Bump the ATF custom version to 2.9 for binutils 2.39+ support.

Fixes:
https://gitlab.com/buildroot.org/buildroot/-/jobs/4889436283

Signed-off-by: Romain Naour <romain.naour@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
2023-08-20 23:39:11 +02:00
2023-08-20 23:37:21 +02:00
2023-08-12 14:33:54 +02:00
2023-08-20 23:37:21 +02:00
2023-08-20 23:37:21 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
Linux systems through cross-compilation.

The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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