Fabrice Fontaine 275d74bd64 package/putty: fix static build
Fix the following static build failure raised since bump to version 0.78
in commit 5673ea3ce4:

In file included from /home/buildroot/autobuild/instance-0/output-1/build/putty-0.78/putty.h:8,
                 from /home/buildroot/autobuild/instance-0/output-1/build/putty-0.78/callback.c:8:
/home/buildroot/autobuild/instance-0/output-1/build/putty-0.78/unix/platform.h:11:10: fatal error: dlfcn.h: No such file or directory
   11 | #include <dlfcn.h>                     /* Dynamic library loading */
      |          ^~~~~~~~~

Fixes:
 - http://autobuild.buildroot.org/results/06f0b14bd0414f97b06070198e290fb3253348c5

Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
(cherry picked from commit 3d8e0a263f277ca113b78b1f283292c418528c11)
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
2023-12-03 22:04:16 +01:00
2023-11-30 23:41:46 +01:00
2023-12-03 22:04:16 +01:00
2016-09-08 22:15:15 +02:00
2013-05-04 12:41:55 +02:00
2023-11-14 16:35:40 +01:00
2023-11-14 16:35:40 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
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Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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