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Since fe6a9e5e9d (flex: needs M4 at runtime), the autobuilders have
been producing a number of flex related build failures. They have been
hard to track down, because even on the same machine, with the same
Git commit ID and the same configuration, the failure could not be
reproduced.
However, a close inspection of flex's config.log file allowed to find
out what the problem was. In its configure script, flex uses the
host-flex to generate a minimal example, and find out the name of the
output file of flex.
When the M4 environment is passed when building the target flex, it
also affects the *execution* of the host-flex, which tries to use
/usr/bin/m4 (which doesn't exist in the autobuilder machines) instead
of the one built in $(HOST_DIR)/usr/bin/m4. So generating the minimal
example fails. And this is where what I could reproduce and what the
autobuilders script produce differ: in my case, even though host-flex
fails to run, it creates an empty lex.yy.c, which is enough to make
the configure script happy. In the context of the autobuild scripts,
this file is apparently not created at all, for an unknown reason, and
this leads to the configure script to abort.
The fix is to set ac_cv_path_M4. This will affect the default m4 used
by the target flex, but it will not affect the m4 used by the
host-flex. It allows the test made during the configure script to work
properly, and therefore should fix the issue seen in the autobuilders.
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
To build and use the buildroot stuff, do the following:
1) run 'make menuconfig'
2) select the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) Use your shiny new root filesystem. Depending on which sort of
root filesystem you selected, you may want to loop mount it,
chroot into it, nfs mount it on your target device, burn it
to flash, or whatever is appropriate for your target system.
You do not need to be root to build or run buildroot. Have fun!
Offline build:
==============
In order to do an offline-build (not connected to the net), fetch all
selected source by issuing a
$ make source
before you disconnect.
If your build-host is never connected, then you have to copy buildroot
and your toplevel .config to a machine that has an internet-connection
and issue "make source" there, then copy the content of your dl/ dir to
the build-host.
Building out-of-tree:
=====================
Buildroot supports building out of tree with a syntax similar
to the Linux kernel. To use it, add O=<directory> to the
make command line, E.G.:
$ make O=/tmp/build
And all the output files (including .config) will be located under /tmp/build.
More finegrained configuration:
===============================
You can specify a config-file for uClibc:
$ make UCLIBC_CONFIG_FILE=/my/uClibc.config
And you can specify a config-file for busybox:
$ make BUSYBOX_CONFIG_FILE=/my/busybox.config
To use a non-standard host-compiler (if you do not have 'gcc'),
make sure that the compiler is in your PATH and that the library paths are
setup properly, if your compiler is built dynamically:
$ make HOSTCC=gcc-4.3.orig HOSTCXX=gcc-4.3-mine
Depending on your configuration, there are some targets you can use to
use menuconfig of certain packages. This includes:
$ make HOSTCC=gcc-4.3 linux-menuconfig
$ make HOSTCC=gcc-4.3 uclibc-menuconfig
$ make HOSTCC=gcc-4.3 busybox-menuconfig
Please feed suggestions, bug reports, insults, and bribes back to the
buildroot mailing list: buildroot@uclibc.org
Description
Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
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